![]() Its voice-over narration was very Raymond Chandler - droll, dry, snarky and nihilistic. That initial “Max Payne” was a victory of noir storytelling. I portray Max Payne, fallen cop from New York who first appeared a decade ago in the then-masterpiece “Max Payne.” I should have believed my first, second and third instincts: This is the least fun I’ve had with a game since last June’s “Duke Nukem Forever.” Every time I played it, I thought, “A game this big can’t be this un-fun.” So I would put it away for a few days and then come back to it with fresh eyes and thumbs.
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